AI Insights · Timothy · October 2021
Top 5 Card Battler Apps Performance in Egypt Q3 2021
In Q3 2021, leading card battler apps in Egypt showed varied trends in downloads, revenue, and active users, with some showing peaks and others seeing declines.
In the third quarter of 2021, Egypt's mobile card battler app market showcased diverse performance trends across the top five applications. Data from Sensor Tower reveals insights into the weekly downloads, revenue, and active users for these apps, reflecting their popularity and user engagement.
Mighty Party: Battle Heroes by Panoramik Games saw a notable peak in weekly revenue, reaching approximately $2.7K in late July. Weekly downloads experienced a significant rise mid-July, peaking at around 9.5K, though they later declined to about 2.4K by the end of September. Active users saw fluctuations, peaking at roughly 42K in mid-August before settling at around 30K by the quarter's end.
Yu-Gi-Oh! Duel Links from KONAMI showed a varied trend in revenue, with a notable peak of approximately $1.2K at the end of September. Downloads remained relatively steady, with minor fluctuations, peaking at around 2.7K in late July. Active users maintained a fairly consistent number, hovering around 38K at the beginning and slightly decreasing to 29.5K by the end of the quarter.
Hearthstone by Blizzard Entertainment experienced moderate revenue, peaking at about $441 in early August. Downloads were relatively low and stable, with a peak of 145 in mid-September. Active users showed a decline from approximately 7.2K at the start to around 5.2K by the end of September.
Legends of Runeterra from Riot Games had a modest revenue, reaching its highest at about $325 in mid-July. Downloads showed a slight increase, peaking at 583 in mid-July. Active users remained relatively stable, averaging around 2.4K throughout the quarter.
WWE SuperCard - Battle Cards by 2K showed consistent revenue, peaking at approximately $145 in early July. Downloads were steady, reaching around 1K in mid-September. Active users maintained a consistent level, starting at about 8.2K and ending around 7.9K.
For more detailed insights and data, visit Sensor Tower.